Magic Bullet Python Script

This is a Python script I wrote to make using Bullet easier. I did NOT make the Bullet physics plugin.

The way Bullet physics was used at my work was you selected the object you wanted to make dynamic, create a bounding box around it, move that box to world 0, freeze the transformations, place it back around the original object, and then apply Bullet physics. Rinse and repeat for each prop.
I started by making a basic script to streamline this process, and then developed it into something more sophisticated.

(Music: Timecop1983 - Reflections - Track 15)

Software Used:
Maya



Email: Adam@asirrelle.com

Please feel free to send me an Email, and I'll do my best to get back to you as quickly as I can!